The Perichron Interactive Blog

Development updates, tech notes, game philosophy, and random musings

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September 15th, 2019

Welcome to the Perichron Interactive Blog!

Hi! This page is where we'll post development commentary, reflections on game design and on the philosophy of games, and occasional random thoughts. While it's likely to err more on the side of aimless musings than structured papers or in-depth technical guides, my hope is that there might, at least occasionally, be content here that a reader might find informative, or at least interesting. See you soon!

October 4th, 2019

Teleological structures in game design

One of the big take-home lessons from the later Wittgenstein is that it pays to be careful of the human tendency to assume that things can only work one way even in dealing with cases where there is nothing that would keep them from (sometimes) working in different ways. The question, “What is a game?”, which often comes up among game designers [click here to read this article]

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